GTA VI day-one money checklist
Rockstar has said story missions alone won't pay enough to keep the story moving, so you'll need side money from the start. Here's what to know before your first job.
Make more
1
Check the map for the biggest payoutsreported
Gang compounds and bigger targets like jewelry stores can show how much cash or loot they hold. Compare them before you pick a job.
2
Find the safe code instead of blowing the safe openreported
Many stores have a safe in the back room. Blowing it open damages the loot inside, so you get less. A fence may text you the code, or it's hidden somewhere in the store.
3
Bring a vehicle with room for the lootreported
Loot goes in duffel bags, and you can only carry so many. A bike is quick, but a van holds more bags, so you make more from each job.
4
Sell your loot to the right fencereported
Loot in your bag isn't money yet. Drugs, jewelry and cars each sell to a different fence, so find the right one before you start.
Keep what you make
5
Deposit your cash at an ATMreported
Cash you carry is lost if you die or get arrested. Money in the bank is safe, but you can only deposit cash at an ATM. Your phone handles transfers, not deposits.
6
Wear a mask before the jobreported
Police only come once someone alerts them, and then they look for your face, outfit, car and weapon. Covering your face makes it easier to get away with the cash.
7
Don't go back for the safereported
If you run from a robbery, police set up outside the store, and going back can cost you everything you're carrying. To shake them, change your outfit or car, get a respray, or leave the red area on your map.
8
Steal cheaper cars at firstreported
Expensive cars can have GPS trackers that lead the police to you. Cheaper cars are easier to sell without a chase.
9
Sell or store stolen cars before you stop playingreported
You start with three garage spots. A stolen car you haven't stored is gone the next time you load your game, and so is its value.
How sure are we?
Every payout carries a label so you know how much to trust it:
- Verified: we played it and recorded the payout ourselves.
- Reported: players or other sources reported it, but we haven't confirmed it yet.
- Placeholder: an estimate until GTA VI is out and someone tests it.
Rockstar has said story missions alone won't pay enough to keep the story moving. There are no paid shortcuts in story mode, so you'll need to earn it. Which missions need a set amount of cash, and how much, is reported, not confirmed.